After a relatively quiet couple of months from Oculus on the software front, Facebook’s VR unit is sharing some details on new functionality coming to its Quest 2 standalone headset.
The features, which include wireless Oculus Link support, “Infinite Office” functionality and upcoming 120hz support will be rolling out in the Quest 2’s upcoming v28 software update. There’s no exact word on when that update is coming but the language in the blog seems to intimate that the rollout is imminent.
The big addition here is a wireless version of Oculus Link which will allow Quest 2 users to stream content from their PCs directly to their standalone headsets, enabling more graphics-intensive titles that were previously only available on the now pretty much defunct Rift platform. Air Link is a feature that will enable users to ditch the tethered experience of Oculus Link, though many users have been relying on third-party software to do this already, utilizing Virtual Desktop.
It appears this upgrade is only coming to Quest 2 users in a new experimental mode, but not owners of the original Quest headset. Users will need to update the Oculus software on both their Quest 2 and PC to the v28 version in order to use this feature.
Accompanying the release of Air Link in this update is new features coming to “Infinite Office” a VR office play that aims to bring your keyboard and mouse into VR and allow users to engage with desktop-style software. Facebook debuted it back at their VR-focused Facebook Connect conference, but they haven’t said much about it since.
Today’s updates include added keyboard support that not only allows users to link their device but see it inside VR, this support is limited to a single model from a single manufacturer (the Logitech K830) but Facebook says they’ll be adding support down the road to other keyboards. Users with this keyboard will be able to see outlines of their hands as well as a rendering of the keyboard in its real position, enabling users to accurately type (theoretically). Infinite Office will also allow users to designate where their real world desk is, a feature that will likely help users orient themselves. Even with a keyboard, there’s not much users can do at the moment beyond accessing the Oculus Browser it seems.
Lastly, Oculus is allowing developers to sample out 120hz frame rate support for their titles. Facebook says that there isn’t actually anything available with that frame rate yet, not even system software, but that support is here for developers in an experimental fashion.
Oculus says the new software update will be rolling out “gradually” to users.